CreateWorld Call for Participation

Important: Second round submissions now being accepted up until 9PM AEDT, Monday October 24.

CreateWorld encourages paper, poster, exhibition and performance submissions relating to our 2016 topic, The Creativity of Things. Other submissions will be considered, but we strongly recommend taking the topic in mind. Our goal is to develop a strong, productive conversation amongst all attendees.

Current developments in computing all address in different ways extended presence made possible by new technological platforms—cloud computing, virtual reality, the Internet of Things. For CreateWorld 2016 we will take a closer look at how the simple life of objects, and the ways in which humans interact with them, is being reimagined by current practitioners in the overlapping fields of technology, art, and design.

Proposals can include a focus on new technologies, techniques or approaches in theoretical or practical aspects of the digital arts including photography, cyber-art, music, e-learning, film, animation and design. Submissions that relate to or make use of Apple technology are more likely to be selected than those that do not.

Examples of sub-topics that might be addressed include:

  • Physical Human-Computer Interaction beyond the finger swipe. What new physical forms is interactivity taking?
  • Social connectivity through physical material. How are digital objects extending our sense of community and shared experience?
  • New Materiality: Physical computing and Art Practice
  • Complexity – Data-driven objects: how is data awareness creating new modes of physical experience?
  • Redefining User Experience

Presenters are directed to our Code of Conduct, which may affect how and what you present.

Submissions will only be considered where at least one proposer will register and be in attendance at the conference.

Submission Requirements

A full paper of 5-8 pages will be published in the CreateWorld 2016 proceedings, and will be accompanied by a 20-minute presentation at the conference. Full-paper PDF files must be submitted using CreateWorld’s Word template. Submissions for this category will be managed by the EasyChair service. Each submission will be reviewed by at least 3 members of the program committee. The review will be a blind review (reviewers not aware of author/affiliations, so please ensure your submission does not include author details).

(Submissions closed)

Posters will be allotted wall space at the conference venue, with electricity and internet connectivity by request; abstracts will be published in the CreateWorld 2016 proceedings. Submit an abstract of 1 page maximum, using CreateWorld’s Word template. Abstracts will be selected by conference chairs based on quality, relevance, originality, and impact. Submissions for this category will be managed by the EasyChair service. Each submission will be reviewed by at least 3 members of the program committee. The review will be a blind review (reviewers not aware of author/affiliations, so please ensure your submission does not include author details).

(Submissions closed)

Presentations can be on any subject related to the conference goals – for example, discussing a software product or category, approaches to teaching with technology, or using technology in innovative ways. They are given are 30 or 45 minutes during the conference. Presentations are not peer-reviewed, and are not published in the CreateWorld proceedings.

(Submissions closed)

Submissions for inclusion in the conference exhibition can include interactive works, performances, screenings, installations, et cetera. While works that respond to the 2016 theme The Creativity of Things will be given preferential consideration, we welcome submission of other projects.

The bulk of the conference exhibition will be staged in a single area, but there is scope for other, alternative presentations around the campus of the Queensland College of Art.

(Submissions closed)


Workshops are parallel-scheduled with other content, and are delivered in a hands-on classroom-style approach with the intent that delegates learn specific skills. These are intended as opportunities for academics, professionals, and other practitioners to discuss and experiment with current technologies. We encourage workshops on topics and technologies that are relevant to the conference’s theme and subthemes.

(Submissions closed)

Important Dates – 2nd Round

  • All second round submissions due 9PM AEDT, Monday October 24, 2016
  • Paper, poster, and artwork/performance acceptances by 5PM AEST, Thursday November 3, 2016
  • Paper and poster final revisions due 5PM AEST, Wednesday 23 November, 2016

Enquiries and Questions

For further information, please use these contacts: