2015 /dev/world Sessions

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Feature Presenter


Paul Fenwick
Perl Training Australia

Paul FenwickPaul Fenwick is an internationally acclaimed public speaker, developer, and science educator. Paul is well known for presenting on a diverse range of topics including privacy, neuroscience and neuroethics, Klingon programming, open source, depression and mental health, advancements in science, diversity, autonomous agents, and minesweeper automation. His dynamic presentation style and quirky humour has delighted audiences worldwide.

Paul was awarded the 2013 O’Reilly Open Source award, and the 2010 White Camel award, both for outstanding contributions to the open source community.

Image credit: Joshua Button

 


Stream Session Presentations


Manage your State with Rigour, but Without Breaking a Sweatrecording available icon
Mark Aufflick


Constrain in the Brain: 
Auto Layout Best Practicesrecording available icon
Sebastian Beswick


Now You’re Thinking With Signals! 
A Reactive Cocoa Adventurerecording available icon
Jeames Bone


Once Upon a Time There Was an API
Steve Cooper


Coding Secure Mobile Applications
Louis Cremen


Architecting Quickly With Swiftrecording available icon
Andrew Dekker


Blissful Build Pipelinesrecording available icon
Matthew Delves


iOS Apps with Gorecording available icon
Josh Deprez


Canvasing the Web In The 3rd Dimensionrecording available icon
Richard Deveraux


Intimate Interactions on Apple Watchrecording available icon
Phil Farrugia


The Art of Seduction: Looking Beyond Usability to Create an Enjoyable App Experience for your Usersrecording available icon
Zac Fitz-Walter


Diversity Through iOS Development: App Camp for Girlsrecording available icon
Aimee Maree Forsstrom


Maintaining Sanity and Code
Bogo Giertler


Swift as a First Programming Languagerecording available icon
Sam Jarman


Surveillance in a Mobile Worldrecording available icon
Tom Karpiniec


“Build a Better Hat Rack: All Contributions Welcome”recording available icon
Katie McLaughlin


iBeacons: Going Beyond the Buzzwordrecording available icon
Judit Klein


Working Functionally With Swift Optionalsrecording available icon
Giovanni Lodi


Let’s Make a Multiplayer Game in Forty Minutesrecording available icon
Jon Manning


Physics and Other Tweaks Your Users Will Loverecording available icon
Tim Nugent


Introducing Realm: A Modern, Local Database Framework for Appsrecording available icon
Tim Oliver


10,000 Test Cases Pass Before Every Releaserecording available icon
Patrick Quinn-Graham


Testing and Test Methodologies within Xcoderecording available icon
Tim Raphael


Using Hipster Functional Programming
 Techniques in Swiftrecording available icon
Sam Ritchie


Social interaction over shared devices: Designing Interactive Story Apps for Childrenrecording available icon
Betty Sargeant


Designing for Animation is Not as Hard as You Thinkrecording available icon
Stephanie Sharp


Things Just Got Complicated: Extensions, Frameworks and App Groupsrecording available icon
Adam Shaw


Intro to GameplayKit: Let’s Play by The Rulesrecording available icon
Jimmy Ti


A Cocktail of Fleeting Successes And Horrible Failuresrecording available icon
Matthew Tonkin


iOS Apps At Huge Scale
Luke Toop


Paint All the Coderecording available icon
James White


Designable and Inspectable Views in Interface Builder
Ashton Williams


User Testing: Finding That One Thing Meatloaf Won’t do for Loverecording available icon
Nic Wittison