Designing Meaningful Interactions for 3D Touch

Stoo Sepp, University of Woollongong Part of CW16

This presentation will cover the visual design of interactive objects intended for 3D Touch on the iPhone 6S and later. Given that depth is a new way users can interact with apps, developers and designers need new ways to demonstrate these affordances. As part of this presentation, we’ll look ways to indicate depth visually, as well as demonstrate ways to indicate to the user how ‘deep’ they are pressing, as well as going into the basic APIs that allows this sort of functionality using Xcode.


Stoo Sepp is a PhD student at the University of Wollongong, exploring the cognitive function of gestures while learning using tablets. Ever since he got his first computer, he’s tinkered, breaking a few playstations in the process, but learning a lot about how we interact with computers.