Richard Deveraux, Mojo CollectivePart of DW15
Did you know that you could render 3D objects (and animate them) on a HTML5 Canvas? This topic will look at Three.js, a Javascript 3D Library that leverages on WebGL to render and animate 3D on a HTML5 canvas. It will also look at supported and custom 3D data structures and touch lightly on how to roll your own GLSL shaders to create custom visuals.
Richard has been coding since high school with multiple languages including Flash/Actionscript 3, Java, PHP, HTML/CSS and Javascript. He currently works as a professional web developer & designer while working towards publishing his own games on multiple platforms including iOS and Android.



Nic has been writing mobile apps for the past 7 years and currently works as an iOS Engineer for Canva in Sydney. He enjoys video games, talking about UX, and singing along to musicals when he thinks no one else is listening.
Sebastian graduated from UTas in 2012 with Honours in Computing, focusing on artistic computing via evolutionary sound synthesis. He has played with the Tasmanian Youth Orchestra and Grainger Wind Symphony, and has spoken at programming and artistic computing conferences, including TEDx Hobart. He currently works as an iOS developer at Domestic Cat Software. He doesn’t particularly like hip hop, but has been known to occasionally spin Kendrick Lamar.
Patrick is a software engineer on the client team at TokBox, and has spent the last two years automating multi-endpoint tests.
Christopher works as an Android developer, which means his day job involves more Java than he would like. He is strongly interested in developing the Australian and International Python communities: he is director of linux.conf.au 2017, a past convenor of PyCon Australia, a board member of Linux Australia, and is a fellow of the Python Software Foundation. In his spare time he enjoys presenting on mobile development at open source conferences, and on open source development at mobile conferences.
Tim is a student at UWA studying a Masters in Software Engineering. He also works as a Network Engineer for one of Australia’s largest Cloud providers with a strong focus on software automation. iOS and Mac OS programming is a major hobby which often extends into university and work life – providing many interesting crossovers in software application.
Jimmy is a Ph.D student at QUT. His research investigates the impact of mobile social network towards experience in public urban environments such as public transport. Jimmy, Zac Fitz-Walter and Tony Wang founded Eat More Pixels – a mobile app company that aims to create useful, beautiful and playful apps that improve our lives in creative and fun ways.
Steven is a PayPal/Braintree Developer Advocate, and the guy at Developersteve.com. He’s an overall full stack geek developer tech-head able to code tall buildings in a single bound.
Phill is an iOS developer at Bilue in Sydney. He is also a writer and occasional photographer, making up for his youth with excitement for the potential and promise of the future of personal technology.
Matt is an iOS developer from Melbourne who takes pride in well tested apps. Having worked with a range of different software languages and disciplines, he is able to take what is great from one discipline and apply it to another. He has a love from Swift as a language and will use non English characters in code where appropriate.