Luke Goodman, Bilue
The first launch of a native app sees users interacting at a deeper level with your product than that of a first visit to the product website. Recognising that native applications operate at a more advanced stage of the product journey creates opportunity to craft experiences that are more efficient at meeting both the user and product goals. This session will cover the some of the easy wins app designers can use to leverage the trust users have in native applications.
Luke is a Sydney based interaction designer with a focus on designing cross-platform experiences that are engaging a fun for users. Having the opportunity to design a couple of the countries highest trafficked responsive sites, Luke brings a wealth of knowledge about becoming a invaluable part of a collaborative team.
He currently is a senior Interaction design consultant for Bilue, a mobile specialists agency in Sydney.
This presentation is from the other side of the App Store. I’m not a developer, I’m a reviewer and customer – I’ve spent over two grand on the damn store. I’ve been sent more App Store press releases than I care to admit, and can tell you then ones that work, and the ones that suck.
Stuart has been building apps since the early days of the App Store. He is the founder of Appbot, a service used by over 35,000 app developers to help track and get better reviews. Stuart was co-founder of the Discovr apps that achieved over 3.5 million downloads.
Adam is a veteran developer who has been making apps since the launch of the App Store in 2008. An Apple nerd through and through, he believes that building great iOS apps is pretty much the most awesome job in the world, and he strives to pass this enthusiasm on to others. His company Kabuki Vision has released a number of noteworthy apps over the years such as NoteMaster and Dressed.
Tim is a second year Masters of Software Engineering student at The University of Western Australia. He has a passion for new ideas, clever and innovative technologies and just loves having a hack round with code.
Ben Taylor is a mobile software developer at Shiny Things, a company making intuitive educational apps and games for kids.
Justin is currently the Mobile lead at
James is a designeloper from Perth (although, secretly, he’s a kiwi). Four years ago, after fifteen years of graphic design, he Googled “How do you make an app?”, started attending AUC events, and the rest is history.
Tim Nugent pretends to be a mobile app developer, game designer, PhD student and now he even pretends to be an author (he co-wrote the latest update to “Learning Cocoa with Objective-C” for O’Reilly). When he isn’t busy avoiding being found out as a fraud, he spends most of his time designing and creating little apps and games he won’t let anyone see. Tim spent a disproportionately long time writing this tiny little bio, most of which was trying to stick a witty sci-fi reference in, before he simply gave up.
Matt is a programmer in the Marketing Office at the Australian National University. He has experience in web, iOS, Android and Mac programming, and is currently having fun playing with Arduino devices in his spare time. His house now has 12 temperature sensors logging data every 1 minute…because it’s important to know the temperature in your roof to 4 decimal places.