2015 /dev/world Sessions

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Feature Presenter

Paul Fenwick
Perl Training Australia

Paul FenwickPaul Fenwick is an internationally acclaimed public speaker, developer, and science educator. Paul is well known for presenting on a diverse range of topics including privacy, neuroscience and neuroethics, Klingon programming, open source, depression and mental health, advancements in science, diversity, autonomous agents, and minesweeper automation. His dynamic presentation style and quirky humour has delighted audiences worldwide.

Paul was awarded the 2013 O’Reilly Open Source award, and the 2010 White Camel award, both for outstanding contributions to the open source community.

Image credit: Joshua Button


Stream Session Presentations

Manage your State with Rigour, but Without Breaking a Sweatrecording available icon
Mark Aufflick

Constrain in the Brain: Auto Layout Best Practicesrecording available icon
Sebastian Beswick

Now You’re Thinking With Signals! A Reactive Cocoa Adventurerecording available icon
Jeames Bone

Once Upon a Time There Was an API
Steve Cooper

Coding Secure Mobile Applications
Louis Cremen

Architecting Quickly With Swiftrecording available icon
Andrew Dekker

Blissful Build Pipelinesrecording available icon
Matthew Delves

iOS Apps with Gorecording available icon
Josh Deprez

Canvasing the Web In The 3rd Dimensionrecording available icon
Richard Deveraux

Intimate Interactions on Apple Watchrecording available icon
Phil Farrugia

The Art of Seduction: Looking Beyond Usability to Create an Enjoyable App Experience for your Usersrecording available icon
Zac Fitz-Walter

Diversity Through iOS Development: App Camp for Girlsrecording available icon
Aimee Maree Forsstrom

Maintaining Sanity and Code
Bogo Giertler

Swift as a First Programming Languagerecording available icon
Sam Jarman

Surveillance in a Mobile Worldrecording available icon
Tom Karpiniec

“Build a Better Hat Rack: All Contributions Welcome”recording available icon
Katie McLaughlin

iBeacons: Going Beyond the Buzzwordrecording available icon
Judit Klein

Working Functionally With Swift Optionalsrecording available icon
Giovanni Lodi

Let’s Make a Multiplayer Game in Forty Minutesrecording available icon
Jon Manning

Physics and Other Tweaks Your Users Will Loverecording available icon
Tim Nugent

Introducing Realm: A Modern, Local Database Framework for Appsrecording available icon
Tim Oliver

10,000 Test Cases Pass Before Every Releaserecording available icon
Patrick Quinn-Graham

Testing and Test Methodologies within Xcoderecording available icon
Tim Raphael

Using Hipster Functional Programming
Techniques in Swiftrecording available icon
Sam Ritchie

Social interaction over shared devices: Designing Interactive Story Apps for Childrenrecording available icon
Betty Sargeant

Designing for Animation is Not as Hard as You Thinkrecording available icon
Stephanie Sharp

Things Just Got Complicated: Extensions, Frameworks and App Groupsrecording available icon
Adam Shaw

Intro to GameplayKit: Let’s Play by The Rulesrecording available icon
Jimmy Ti

A Cocktail of Fleeting Successes And Horrible Failuresrecording available icon
Matthew Tonkin

iOS Apps At Huge Scale
Luke Toop

Paint All the Coderecording available icon
James White

Designable and Inspectable Views in Interface Builder
Ashton Williams

User Testing: Finding That One Thing Meatloaf Won’t do for Loverecording available icon
Nic Wittison